monstersCount

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Self Conditions:

monstersCount <range>
Use this block to cast a skill when the amount of monsters which are visible to Kore matches the specified range.

Example

attackSkillSlot Storm Gust {
	monstersCount > 3
}
Storm Gust will be cast when 3 or more monsters are visible to Kore.


monstersCountDist <range>
this block parameter limits the scope of the monstersCount parameter. This parameter allows you to ignore monsters that are far from the OpenKore.

Example

attackSkillSlot Storm Gust {
	monstersCount > 3
	monstersCountDist < 5
}
The "Storm Gust" skill will work when there are more than 3 monsters within a radius of 5 cells from the OpenKore.