swordman and evolutions
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Swordman
Blocks skills
useSelf_skill
Endure
useSelf_skill SM_ENDURE { whenStatusInactive EFST_ENDURE notOnAction attack, skill_use inLockOnly 1 }
Magnum Break
useSelf_skill SM_MAGNUM { aggressives > 3 }
Berserk
useSelf_skill SM_AUTOBERSERK { whenStatusInactive EFST_AUTOBERSERK inLockOnly 1 }
attackSkillSlot
Bash
attackSkillSlot SM_BASH { }
Provoke
attackSkillSlot SM_PROVOKE { maxUses 1 maxAttempts 6 }
Knight
Blocks skills
Crusader
Blocks skills
useSelf_skill
Heal
useSelf_skill AL_HEAL { hp < 85% }
Guard
useSelf_skill CR_AUTOGUARD { whenStatusInactive EFST_AUTOGUARD }
Shield Reflect
useSelf_skill CR_REFLECTSHIELD { whenStatusInactive EFST_REFLECTSHIELD }
Shrink
useSelf_skill CR_SHRINK { whenStatusInactive EFST_CR_SHRINK }
Defending Aura
useSelf_skill CR_DEFENDER { whenStatusInactive EFST_DEFENDER inLockOnly 1 }
Spear Quicken
useSelf_skill CR_SPEARQUICKEN { whenStatusInactive EFST_SPEARQUICKEN }
partySkill
Heal
partySkill AL_HEAL { target target_hp < 90% }
Sacrifice
partySkill 255 { target inLockOnly 1 target_timeout 80 }
Paladin
Blocks Skills
Martyr's Reckoning
attackSkillSlot PA_SACRIFICE { hp > 30% dist > 5 whenStatusInactive EFST_SACRIFICE }
Rapid Smiting
attackSkillSlot PA_SHIELDCHAIN { whenStatusInactive EFST_POSTDELAY }