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Consolecolors.txt

Contents



The file consolecolors.txt allows you to customize the colors used to highlight messages in the console.

There is one required configuration option in this file that should appear at the first line (excluding comments and empty lines):

Syntax:
useColors <flag>


useColors enables or disables console colors. Set <flag> to 1 to enable, or 0 to disable.

This file has four possible sections that correspond to the type of messages printed in the console. The four message types are:

Each section may contain one or more lines that observes the following syntax.

Syntax:
<message domain> <foreground>/<background>


Details

<message domain>

<foreground>

<background>

Note. Lines that begin with the pound sign (#) are comment lines. They are ignored by Openkore.

Example

In the example below,

Example:
useColors 1

[message] attackMon blue attacked darkred

schat yellow/darkgreen

[debug] default magenta


messages when you attack a monster will be shown in blue text, while messages when a monster attacks you will be in dark red. System messages will be shown in yellow text over a dark green background. And debug messages will be shown in magenta.