Difference between revisions of "attackAuto"
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!Value | !Value | ||
!Description | !Description | ||
+ | |- | ||
+ | ! -1 | ||
+ | | Do not automatically attack any monsters for any reason. | ||
|- | |- | ||
! 0 | ! 0 | ||
− | | Do not attack any monsters. | + | | Do not attack any monsters, but attack monsters which attack you. |
|- | |- | ||
! 1 | ! 1 |
Revision as of 05:51, 15 June 2016
- attackAuto <value>
- Determines auto attack behavior.
Value | Description |
---|---|
-1 | Do not automatically attack any monsters for any reason. |
0 | Do not attack any monsters, but attack monsters which attack you. |
1 | Attack monsters, already engaged in fight with you, your master or your party. |
>= 2 | Aggressively attack monsters (without killsteal). |
Notes
- Only has effect when in AI is in auto mode.
- If no appropriate monsters found, the next check will be performed after ai_attack_auto seconds.