aggressives
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Self Conditions
:
aggressives <
range
>
Player Conditions
:
target_aggressives <
range
>
Only use the block to cast a skill when the amount of monsters who attempted to hit the corresponding actor matches the specified range.
Example
attackSkillSlot Storm Gust { aggressives > 3 }
Storm Gust will be cast when more than 3 monsters hit you.
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:
Self Condition
Player Condition
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