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Create the page "Connection" on this wiki! See also the search results found.
- : Counter of connection attempts resets after successful connection. [[Category:connection]]275 bytes (33 words) - 22:34, 26 April 2021
- : Pauses for the specified number of seconds before character connection [[Category:connection]]193 bytes (21 words) - 22:35, 26 April 2021
- |Reconnect after [[Timeouts.txt#Connection|reconnect]] seconds. [[Category:connection]]479 bytes (60 words) - 22:34, 26 April 2021
- [[Category:connection]]129 bytes (14 words) - 22:35, 26 April 2021
- [[Category:connection]]71 bytes (7 words) - 02:01, 27 April 2021
- [[Category:connection]]71 bytes (7 words) - 02:01, 27 April 2021
- : Kore hooks onto client's connection with the server using this file.174 bytes (24 words) - 21:32, 27 April 2021
- : If this option is not set, the XKore 2 server will listen to connection requests from the port 6900 by default. : If this option is not set, the XKore Proxy server will listen to connection requests from the port 6901 by default.443 bytes (73 words) - 22:03, 27 April 2021
- The following example may print connection messages with a preppended timestamp such as [11:23:49 15/08/2005]. showTimeDomains connection724 bytes (106 words) - 01:49, 27 April 2021
- [[Category:connection]]205 bytes (27 words) - 22:35, 26 April 2021
- [[Category:connection]]198 bytes (27 words) - 22:35, 26 April 2021
- [[Category:connection]]395 bytes (43 words) - 11:38, 8 May 2021
- [[Category:connection]]230 bytes (29 words) - 22:34, 26 April 2021
- [[Category:connection]]222 bytes (29 words) - 22:34, 26 April 2021
- [[Category:connection]]129 bytes (13 words) - 22:35, 26 April 2021
- [[Category:connection]]253 bytes (40 words) - 02:00, 27 April 2021
- [[Category:connection]]305 bytes (37 words) - 22:34, 26 April 2021
- [[Category:connection]]153 bytes (15 words) - 22:34, 26 April 2021
- [[Category:connection]]245 bytes (41 words) - 22:34, 26 April 2021
- [[Category:connection]]338 bytes (46 words) - 22:34, 26 April 2021
- : OBS: Kore hooks onto client's connection with the server, in XKore mode 1, using a DLL file. By default uses NetRed277 bytes (40 words) - 22:03, 27 April 2021
- [[Category:connection]]325 bytes (47 words) - 22:34, 26 April 2021
- [[Category:connection]]316 bytes (48 words) - 02:00, 27 April 2021
- [[Category:connection]]311 bytes (48 words) - 22:34, 26 April 2021
- : If this option is not set, the XKore 1 server will listen to connection requests from the port 2350 by default.314 bytes (51 words) - 22:03, 27 April 2021
- ...''' and is very likely to cause problems, since it's very dependent on the connection quality. This is why this setting is disabled by default. Use at your own r441 bytes (69 words) - 22:35, 26 April 2021
- [[Category:connection]]498 bytes (80 words) - 22:34, 26 April 2021
- [[Category:connection]]528 bytes (70 words) - 22:10, 18 September 2021
- [[Category:connection]]548 bytes (78 words) - 22:34, 26 April 2021
- : If this option is not set, the [[XKore|XKore Proxy]] server will listen to connection requests from any of the installed network devices on your system by defaul490 bytes (78 words) - 22:03, 27 April 2021
- |align=center|connection |Connection messages.4 KB (531 words) - 22:35, 26 April 2021
- ...is set to '''0''', Kore will only print the most important messages (e.g. connection messages).826 bytes (137 words) - 01:50, 27 April 2021
- * multiple account/connection support (with interaction)1,017 bytes (126 words) - 22:35, 26 April 2021
- | '''Sniffer''': Kore hooks onto client's connection with the server using [[NetRedirect]] library.2 KB (239 words) - 21:58, 27 April 2021
- #* change <code>display</code> to <code>PoseidonRO</code> connection and your original. <connection>6 KB (881 words) - 14:13, 24 October 2021
- ...ages the TCP/IP socket connection with the server, and handles things like connection, disconnection, sending data to the server, receiving data from the server, Upon connection to the server, it creates two objects:18 KB (2,832 words) - 15:40, 18 May 2023
- * dialogs for OpenKore prompts (connection settings, errors, [[wx_captcha|captcha]])2 KB (269 words) - 22:34, 26 April 2021
- ...mote''' ('''Through Hamachi²'''), private network created over an internet connection. ...('''Through WAN'''), using direct IP internet or program to facilitate the connection to Dynamic IP users (the vast majority of ISPs use a dynamic IP) .7 KB (1,043 words) - 01:55, 27 April 2021
- ===Connection=== :Server connection timeout when Kore logs in to the character server.17 KB (2,689 words) - 01:11, 13 May 2024
- Closing connection to Account Server Closing connection to Master Server12 KB (1,708 words) - 00:36, 27 April 2021
- === Server updated, connection/ingame problems emerged === == Connection Errors ==15 KB (2,358 words) - 21:31, 27 April 2021
- other permanent (not cleaned on relog) or out of mapserver or general connection-related stuff4 KB (502 words) - 22:35, 26 April 2021
- # Make sure your server connection settings have "[[gameGuard|gameGuard 1]]" (check <code>tables/servers.txt</5 KB (802 words) - 10:20, 20 February 2022
- * make sure your server connection settings have "[[gameGuard|gameGuard 1]]"5 KB (725 words) - 14:55, 24 October 2021
- [[Category:connection]]7 KB (1,055 words) - 21:52, 27 April 2021
- ...e plugin is about to be reloaded). For example, your plugin opens a socket connection with a certain server. You can close the socket in the unload callback, but9 KB (1,459 words) - 00:19, 27 April 2021
- ** [[dcOnMaxReconnections|connection attempt fails several times in a row]]11 KB (1,468 words) - 22:30, 10 August 2021